1.29.2010

Social Media Intro For Business Intelligence People

Here is one of many presentations on Social Media found on Slide Share when you type in Social Media...This is the buzz word of the moment.

1.19.2010

Research shows that Blended is best...

Check out this Presentation by Dr. Peter Shea, who works with SUNY Learning Network [SLN]  and conducted a research project where they ran fully online courses, face to face courses and blended courses with similiar subject matter and found the best student outcomes were from Blended courses.

1.18.2010

1.12.2010

Harnessing the Extraordinary Power of Learning Teams†


Using small groups is a good way to introduce active learning into one's teaching. There are, however, significantly different ways of using small groups. This chapter offers a critical analysis of the benefits and challenges of three different ways of using small groups: casual use, cooperative learning, and team-based learning. Read more...

We need to challenge our assumptions and re-imagine the tools we take for granted.

Google Wave: What Might Email Look Like If It Were Invented Today? read more...




Nickelodeon is teaching math, maybe there are pointers in here for older learners

By ELIZABETH JENSEN


Nickelodeon, whose preschool shows focus on teaching social skills as much as letters and numbers, will move squarely into the academic realm, with the introduction of “Team Umizoomi,” which it said is the only preschool series centered entirely on teaching math to children. read more...



NMC Horizon Report is here!


New Media Consortium and Educause jointly puts out an annual report about trends in educational technology and the relevance to Teaching, Learning, or Creative Inquiry.

The technologies featured in each edition of the Horizon Report are embedded within a contemporary

context that reflects the realities of the time, both in the sphere of academia and in the world at large.

AMD Changing the Game......Gaming isn’t just about entertainment anymore.

Developers — including high school students — are now creating games designed both to educate and engage people of all ages on pressing social issues. Global concerns such as poverty, hunger, climate change, and energy consumption have already been addressed in games that help players understand the complexities involved and explore creative solutions.
read more ....

1.10.2010

2010: The Year Ahead for IT in Higher Education

  1. Public Cloud Services Go Private.
  2. The President’s Climate Commitment Meets the Campus Data Center.
  3. Big Science meets Next Generation CyberInfrastructure.
  4. Time to Declare the PC Dead and Embrace the Mobile Platform.
  5. The E-Book Reader Grows up and Goes to Campus.
  6. Social Networking Finds its Niche at College.
  7. Course Management Platform Alternatives Make Major Inroads.
  8. Serious Gaming Gets Serious.
  9. Mobile Security Hits the College Campus.
  10. Open Content meets the Open University and the Vision of the Metaversity.
To those living with the hopeful yet delusional strategy of an early return to the status quo ante, my suggestion is to get use to the so-called “new normal”. To read the rest of Lev'article click here

1.07.2010

Fingertip Knowledge...memorizing is less important that being savvy at accessing lists



From the book, "The World is Open" by Curtis Bonk, He quotes Elliot Masie,
"Have you noticed how much we are memorizing less? It is due to a combination of Fingertip Knowledge and an increased confidence that information can be easily accessed from our devices and networks...

There are serious implications for the lowered expectation of memorization in our instructional designs. How do we recognize that our learners may not and perhaps should not, memorize key information? Rather, we may want them to be able to navigate to the information, which, in some instances, is safer since things may change. In other instances, the information may not be useful until situations arise.

The lowered levels of memorization and the increased use of Fingertip Knowledge have huge implications for how we design and deliver learning activities."

1.05.2010

5 Higher Ed Tech Trends To Watch in 2010 according to Campus Technology


The traditional 1:1, standardized computing is too rigid in today's educational environment, where students are tapping into multiple technologies and switching gears quickly between them....
http://campustechnology.com/Articles/2009/12/09/5-Higher-Ed-Tech-Trends-To-Watch-in-2010.aspx?Page=1 

1. More Interactive Classrooms
2. More Information at Your Fingertips
3. Mashed-Up Technologies
4. Breaking Out of Technology Isolation
5. Capabilities That Go Beyond 1:1

1.04.2010

NY Times article explains why Twitter can actually be quite helpful...


Why Twitter Will Endure, By DAVID CARR
Published: January 1, 2010
So you’re drowning in a sea of information. Perhaps the answer is more information.

I can remember when I first thought seriously about Twitter. Last March, I was at the SXSW conference, a conclave in Austin, Tex., where technology, media and music are mashed up and re-imagined, and, not so coincidentally, where Twitter first rolled out in 2007. As someone who was oversubscribed on Facebook, overwhelmed by the computer-generated RSS feeds of news that came flying at me, and swamped by incoming e-mail messages, the last thing I wanted was one more Web-borne intrusion into my life.

1.02.2010

Nice Website for Charles Dickens enthusiasts

In following the wonderful Masterpiece Theatre series on "Little Dorrit" I found a cornucopia of info on Charles Dickens and the era of his writing in London of the 1840-50's
http://www.pbs.org/wgbh/masterpiece/dickens/resources.html